{"id":84800,"date":"2022-05-26T15:47:53","date_gmt":"2022-05-26T15:47:53","guid":{"rendered":"https:\/\/rockcontent.com\/?p=84800"},"modified":"2025-09-18T23:47:45","modified_gmt":"2025-09-19T02:47:45","slug":"tiktok-games","status":"publish","type":"post","link":"https:\/\/pingback.com\/en\/resources\/tiktok-games\/","title":{"rendered":"The Retention Game Is Changing: TikTok Bets On Gaming"},"content":{"rendered":"<p>How can a company that already has millions of active users go even further to reach new audiences and not fall into a monotone routine for its community?<\/p>\n<p>Since companies realized that the most valuable thing users have to offer is their attention, we have seen some huge changes in the entertainment world. <a href=\"https:\/\/pingback.com\/en\/resources\/netflix-diversifying-content-with-games\/\" target=\"_blank\" rel=\"noreferrer noopener\">Netflix entered the gaming market<\/a>, so it was just a matter of time until TikTok could pull a similar move. And that day has come.<\/p>\n<p>Known to popularize short content videos and being copied by other social media giants, like <a href=\"https:\/\/variety.com\/2021\/digital\/news\/youtube-shorts-global-launch-1235018403\/\" target=\"_blank\" rel=\"noreferrer noopener\">YouTube<\/a> and <a href=\"https:\/\/pingback.com\/en\/resources\/instagram-announces-60-second-stories\/\" target=\"_blank\" rel=\"noreferrer noopener\">Instagram<\/a>, TikTok is now running to a new and engaged audience. <a href=\"https:\/\/www.reuters.com\/technology\/exclusive-tiktok-plans-big-push-into-gaming-conducting-tests-vietnam-sources-2022-05-19\/\" target=\"_blank\" rel=\"noreferrer noopener\">According to a report by Reuters<\/a>, ByteDance, the brand owner of TikTok, has begun running some tests in Vietnam, so that users can play games inside the video-sharing platform. Mobile games are a great way to boost revenue through advertising, in-game currency items, and also to keep users inside the platform.<\/p>\n<p><script src=\"https:\/\/ionfiles.scribblecdn.net\/scripts\/ionizer-1.3.min.js\" data-ion-embed-hash=\"eyJ1cmwiOiIvL2ludGVyYWN0aXZlLnJvY2tjb250ZW50LmNvbS90aGViZWF0LWJhbm5lcj9faW9uX3RhcmdldD1lbWJlZC0xLjAiLCJpZCI6Il9pb25faW9uaXplcl8xNjQzMzkxMzYyMzY3IiwiYXBwZW5kUXVlcnkiOmZhbHNlfQ==\"><\/script><\/p>\n<p>Also, the people using Douyin, ByteDance\u2019s Chinese version of TikTok, have been able to play games inside the app since 2019.&nbsp;<\/p>\n<p>TikTok has tested a way to bring HTML5 games to the platform, which is a common form of minigame, through third-party game developers like Zynga Inc (famous for creating FarmVille, which I know you\u2019ve played at some moment of your life). The plans are to bring the gaming features for the social network to a wider audience in Southeast Asia, perhaps as early as the third quarter of 2022, according to <a href=\"https:\/\/www.videogameschronicle.com\/news\/tiktok-is-reportedly-planning-a-major-push-into-gaming\/\" target=\"_blank\" rel=\"noreferrer noopener\">VGC<\/a>.<\/p>\n<p>Imagine for a second the kind of viral moment one clever game can spark on TikTok. It only takes a single quirky title\u2014something like Wordle or Flappy Bird did years ago\u2014to become a staple of online chatter, endlessly screen-recorded and stitched into memes. That&#8217;s the holy grail here, honestly: a feedback loop where creators and their audiences keep bouncing back to the app, remixing gameplay footage, and challenging the TikTok ecosystem in ways nobody on YouTube Shorts or Instagram could quite replicate. If brands play it right, they could drop branded challenges or hidden Easter eggs inside viral games and suddenly have organic reach that would cost a fortune via old-school ads. Everyone&#8217;s hungry for something that doesn&#8217;t just beg to be watched, but demands interaction.<\/p>\n<p>There\u2019s a flip side, though, that probably deserves a bit more attention. If TikTok dives too deep into gaming, there\u2019s a risk it muddies its own waters\u2014for every hit game, there are a hundred that flop or clog users\u2019 feeds. For creators whose strength is video storytelling or comedy, will game-centric feeds help their visibility or bury them under endless Let&#8217;s Plays and walkthrough clips? The balance between adding cool new features and not overwhelming the original user base is a tightrope. ByteDance seems aware of that, but if history tells us anything, big platforms love shiny distractions \u2026 even if not everyone\u2019s asking for them.<\/p>\n<p>Besides working with third-party devs, we should also have in mind that <a href=\"https:\/\/www.pocketgamer.biz\/asia\/news\/76177\/master-the-meta-why-bytedance-is-acquiring-moonton-for-4-billion\/\" target=\"_blank\" rel=\"noreferrer noopener\">ByteDance acquired Moonton in 2021 for $4 billion<\/a>, so we can expect some first-party and exclusive titles in the future.<\/p>\n<p>Since <a href=\"https:\/\/pingback.com\/en\/resources\/instagram-update-benefits-original-content\/\" target=\"_blank\" rel=\"noreferrer noopener\">Instagram recently announced changes to its algorithm to benefit original content<\/a>, can we expect such a bold move from Meta\u2019s social platform?<\/p>\n<h2 class=\"wp-block-heading\">What\u2019s the take for creators and marketers?<\/h2>\n<p>As content creators and marketers, we\u2019re seeing a new window of opportunities to reach new audiences with interactive content and unique in-game experiences. We\u2019re talking about interactive in-game ads, new gamification experiences for brands, and much more.<\/p>\n<p>We\u2019re living in the retention era and in order to be successful among thousands of different brands, <a href=\"https:\/\/pingback.com\/en\/resources\/brands-on-tiktok\/\" target=\"_blank\" rel=\"noreferrer noopener\">your brand needs to create much more than just a standard and static ad<\/a>. It\u2019s crucial to create a unique experience for users, something to be remembered for.<\/p>\n<p>And about mobile game developers, are we witnessing a new sea of opportunities for indie games and studios? As a gamer, I hope so. After all, the more options, the more fun.<\/p>\n<p>As days go by, we witness the merge of different entertainment segments into a giant battle for attention. Although we can\u2019t see it live, it\u2019s happening right now, on our screens.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>How can a company that already has millions of active users go even further to reach new audiences and not fall into a monotone routine for its community? Since companies realized that the most valuable thing users have to offer is their attention, we have seen some huge changes in the entertainment world. Netflix entered [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":84801,"comment_status":"closed","ping_status":"closed","sticky":true,"template":"","format":"standard","meta":{"footnotes":""},"categories":[31,122],"tags":[],"class_list":["post-84800","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-everybody-writes","category-news"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>The Retention Game Is Changing: TikTok Bets On Gaming<\/title>\n<meta name=\"description\" content=\"TikTok is launching gaming on the platform. 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